Sovereign Tower Quest Catalog
How to read ~312 Round Table cards: types, flags, stats, damage, and special outcomes
Sovereign Tower ships roughly 312 Round Table quests in the full Steam build, including about 71 majors that carry acts, alliances, or recruit gates. Wild Wits does not expect you to memorize every title on day one. Curve Games’ August 6, 2026 release instead teaches a card grammar: type tags, deadline flags, visible versus hidden stats, party size, cycle length, damage bands, and special outcome overrides that fire before the normal score table. This catalog explains that grammar so you can navigate community spreadsheets and in-game cards without drowning.
Use this page with Quest Types, Quest Scoring, Quest Outcomes, Emergency Quests, Major Quests, and the Knight Quest Matcher. Patch 1.0.8 softened weak-stat penalties and raised overlevel bonuses; patch 1.0.9 fixed several assignment bugs — update before trusting week-old forum math.
Why a catalog page exists
Community “all quests” sheets are enormous. The wiki’s job is not to paste 312 rows. It is to teach:
- Which columns matter on a card or spreadsheet.
- Which flags change risk (deadline, lethal, knight-written).
- How special outcomes short-circuit normal scoring.
- Where to jump for act-critical cards (Goose, Beast Hunt, King Slayer, Dragon Ultimatum).
If you need a single headline route, open Major Quests. If you need the math, open Quest Scoring.
Card columns that always matter
| Column | Meaning |
|---|---|
| Name + flags | Deadline (red border / cycle timer), non-lethal, involves killing (feeds Sadistic / Syphon traits), or written for a specific knight |
| Location | Matters for traits like Brizh Connoisseur, Coastal, Lasting Impression |
| Type | Hunt, Assassination, Relic Recovery, Diplomacy, Scouting, Research, Rescue, Duel, Crowd, and more — see Quest Types |
| Requirements | STR, AGI, CHA, MAG, WIT, LCK targets — often only three visible until a Demon rewind reveals the rest |
| Party · Cycles · Damage | Requested knights, duration, base damage band |
| On success / fail | Rewards, follow-up audience, failure consequences |
| Special outcomes | Trigger → alternate result; first matching trigger wins |
Unknown ? stats become visible after you clear that quest once and rewind — a core teaching loop for Time Rewind.
Approximate bucket sizes (full game)
Community launch sheets group the ~312 list roughly as:
| Bucket | Approx. count | Wiki home |
|---|---|---|
| Major | ~71 | Major Quests |
| Secondary | ~23 | Act / county support cards |
| Contracts | ~174 | Repeatable / petition filler |
| Other / special | remainder | Emergencies, knight-locked, story one-offs |
Treat counts as directional. Patches can retune individual cards without rewriting the whole catalog — Grest pirates gained +1 cycle in 1.0.8 (Grest Pirates).
Efficient versus inefficient traits by type
Matching liked quest types raises affinity (~+1.33 community estimate) and can swing score ±1 via traits. Mismatching hurts. High-level pattern (not every trait):
| Type | Often efficient | Often inefficient |
|---|---|---|
| Hunt | Swordmaster, Hunter, Predator, Wolf Experience | Animal Lover, Inattentive |
| Assassination | Killer, Deadly Weapon | Kind-Hearted, Fortunate |
| Diplomacy / Crowd | Perfume, Abacus Cleaver, social tags | Timid, Unpleasant, Anxious |
| Scouting / Relic | Scout, Intuitive, Information Finder | Daydreamer |
| Duel | Swordmaster, Competitor, Dualist Sword | Fortunate |
Always open the knight’s Backstory panel before trusting a wiki table — hidden attributes change after Intendant investigates (Intendant, Attributes).
Special outcomes beat “average” parties
Many cards list override chains: send knight X with trait Y → unique reward or failure. Spreadsheets check triggers in order; the first match wins and the rest never run. That is why a “perfect stat” party can still miss a unique item, and why a “wrong” knight sometimes is correct for completionism.
Practical habit:
- Read special outcomes before assigning.
- Decide whether you want the unique branch this timeline.
- If not, build for score bands on Quest Scoring.
- If yes, protect that knight’s seat and gear — seat caps are 6/8/10 by act.
Flag triage during busy weeks
| Flag | Action |
|---|---|
| Red deadline / emergency | Interrupt comfort pacing — Emergency Quests |
| King Slayer five-cycle | Stop long optionals — King Slayer |
| Dragon Ultimatum meters | Prioritize required clears — Dragon Ultimatum |
| Knight-written | Prefer the named knight when the unique outcome matters |
| Lethal / killing | Expect Sadistic / Syphon interactions and affinity hits on Kind-leaning knights |
Reading community sheets without spoiling yourself
- Filter by act or location you already reached.
- Ignore names you have not seen in audience yet.
- Copy only stat targets and damage bands into your notes.
- Cross-check patches on Updates Hub before trusting pre-1.0.8 numbers.
- Use the Quest Matcher for quick stat fit, then override for personality and special outcomes.
Related systems
- Round Table — when cards lock.
- Audience — how petitions become quests.
- Quest Outcomes — Critical Success through Critical Failure labels.
- Systems Hub — View all when the PC dropdown hits eight links.
The catalog is a lens, not a spoiler dump. Learn the grammar once, and every new Steam patch becomes a short errata pass instead of a second game to relearn.
Frequently Asked Questions
Quick answers to the most common questions.
How many quests are in Sovereign Tower?
Community full-game sheets list about 312 Round Table quests, including roughly 71 majors. Exact counts can shift slightly with patches.
Why do some stat requirements show as question marks?
Hidden stats reveal after you complete that quest once and use a Demon rewind. See [Time Rewind](/guides/time-rewind/).
What are special outcomes?
Override results tied to specific knights or traits. Spreadsheets check them in order; the first match wins.
Where should I start if I feel overwhelmed?
Read [Quest Types](/systems/quest-types/) and [Quest Scoring](/systems/quest-scoring/), then use [Major Quests](/walkthrough/major-quests/) for headline cards only.