Guides

Sovereign Tower How to Recruit All Knights

Every recruit path, secret condition, and recruitment cycle for the full 24-knight roster

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How to Recruit All Knights

Sovereign Tower features 24 recruitable knights across a full campaign run, plus additional denizen characters who sit beside the Round Table. This guide documents every confirmed recruitment path, secret unlock condition, and optimal recruitment cycle so completionists can track their roster across multiple playthroughs. Wild Wits and Curve Games launched on August 6, 2026 for Steam; the community continues to verify routes through Steam discussion threads and YouTube playthroughs.

Use this page as a checklist alongside Secret Knights, Knight Roster, and All Endings Guide when planning a True Ending run that requires all 24 recruits.

The full 24-knight roster

#KnightRecruitment MethodApproximate CycleNotes
1AngelicaAutomatic — Act 0 introductionCycle 1Kind-hearted starter knight
2GideonAutomatic — Act 0 introductionCycle 1Wise mentor archetype
3GwendanAutomatic — Act 0 introductionCycle 1Noble Soul, archnemesis of Ursula
4LigiaAutomatic — Act 0 introductionCycle 1Scholar-focused early recruit
5OliverSpare the prologue attackerCycle 19 candidacyRequires mercy in prologue
6UrsulaMap Room hiring — 25 fundsCycle 3Tyrannic nemesis of Gwendan
7BrunhildaDemon rewind + Mathilda dialogueCycle 3 with rewindRequires time rewind literacy
8SilgurKill the Beast on Beast HuntAct 1Conflicts with Sparky outcome
9Sparky (Wolf)Angelica tames werewolfAct 1Conflicts with Silgur outcome
10RufusRefuse to cure The WolfAct 1Transforms from Sparky/Wolf
11ChesterGoose quest dialogue choicesAct 1 side questEasy to miss without walkthrough
12DulahanAfter Goberto diesAct 1 scriptedRequires accepting Goberto loss
13AlwenaEmpty table + multi-cycle missionsAct 1–2Volunteer Intendant
14VictoriaYohav ambush or later investigationAct 2Requires specific Act 2 routing
15TarcusGavault investigationsAct 2Requires swearing to stop Brunhilda
16ChildericWin Almor joustAct 2Do not send Goberto
17DaguezKnight a rebel during unrestAct 2Rebellion-specific recruit
18EdithAsk Medea about dragonsAct 2Requires Magic-focused dialogue
19AriBasalt merchant guilds + Map RoomAct 2–3Costs 25 funds after guild route
20EpicrateWin the trial or break him outAct 3Without Tarcus
21GothildYohav interrogations or Victoria ambushAct 3Late-game exclusive
22ArronDragon Knight completionPost-Act 2Post-Draconequin encounter
23ZoltaSpecific conditions (community verification)Act 2–3See dedicated guide
24GobertoAutomatic — Act 0 introductionCycle 1Starter knight; can die for Dulahan

Additional characters who sit beside the Round Table but are not traditional knights: Alwena (Intendant), The Lady of the Tower (sentient statue romance), Carina (blacksmith), Rowan (groom), and Belladonna (witch). These are documented in Tower Servants and Romance Servants.

Starter knights — Cycles 1–3

The five knights who join automatically in Act 0 form your starting Round Table:

Angelica, Gideon, Gwendan, Ligia, and Goberto arrive during the prologue sequence before the first formal Round Table. These five are the baseline — your first decisions shape whether Goberto survives to become a long-term asset or dies for the Dulahan route.

Ursula becomes available from the Map Room for 25 funds as early as Cycle 3, making her one of the earliest optional recruits. Her Tyrannic personality conflicts directly with Gwendan’s Noble Soul — players pursuing Gwendan’s romance or True Noble Soul ending may want to delay Ursula.

Secret knights — Act 1 beast hunt branching

The Beast Hunt in Act 1 Groveshire / Almor is the most consequential early decision point:

Route A — Angelica tames the werewolfThe Wolf joins → Refuse Belladonna’s cure → Rufus joins (transformation)

Route B — Kill the BeastSilgur joins (Magic-focused knight)

You cannot recruit both Sparky/Wolf/Rufus AND Silgur on the same linear save without using the Demon’s time rewind. The community-recommended approach is to plan a rewind run specifically for the alternate outcome.

Full details: Secret Knights, How to Get Brunhilda, The Wolf.

Act 2 recruits — Gavault and the rebellion

Act 2 introduces the Gavault spy storyline and the Mathilda rebellion, which unlock several late recruits:

Victoria requires either a direct Yohav ambush or a later investigation path. She is one of the strongest late-game knights but her recruitment conflicts with certain Gideon routes.

Tarcus joins through Gavault investigations — specifically, you must swear to stop Brunhilda during his recruitment dialogue. This commitment affects later Act 3 branching.

Childeric requires winning the Almor joust — sending Goberto on this quest prevents Childeric’s recruitment, as community guides document.

Daguez recruits specifically during rebellion unrest by knighting a rebel character during the civil war sequence.

Act 3 and late-game recruits

Arron joins after completing the Dragon Knight storyline — the Draconequin encounter in late Act 2 or early Act 3 is the trigger point.

Epicrate has two documented paths: winning his trial legitimately, or breaking him out without Tarcus’s assistance. The latter is the community-preferred route for players who missed the trial conditions.

Gothild requires either Yohav interrogations or a Victoria ambush in late Act 3. This is one of the most difficult recruits to unlock due to the specific routing required.

Zolta remains under community verification — check dedicated guides for the latest confirmed conditions.

Map Room and emergency hiring

The Map Room provides fallback hiring at 25 funds (sometimes 10 funds early) when story recruits fail or you need specific stat coverage. Seat caps and the no-dismiss rule make every Map Room hire a long-term commitment — see Map Room Hiring for the full economics.

True Ending requirement — all 24 knights

The True Ending (documented in All Endings Guide) specifically requires recruiting all 24 knights at least once across your save file. This makes the full roster a completionist objective, not just a roster diversity goal.

Recommended approach for True Ending hunting:

  1. First run: Complete a standard campaign, recruit everything organic
  2. Rewind runs: Use the Demon to backtrack and trigger missed secret conditions
  3. Lab runs: Route-specific saves for mutually exclusive outcomes (Sparky vs Silgur, Childeric joust)

The Demon exists because Wild Wits expected this kind of experimentation — see Time Rewind for crypt access and Demon Power for rewind limits.

Recruitment quick-reference by stat niche

Stat FocusKnights to Consider
StrengthGoberto, Silgur, Arron, Gwendan
AgilityChester, Rufus, The Wolf, Oliver
CharismaAngelica, Ursula, Gideon, Victoria
MagicRufus, Silgur, Edith, Ligia
WitsGideon, Chester, Oliver, Edith
LuckThe Wolf, Epicrate, Brunhilda

See the Knight Quest Matcher for stat-to-quest matching after recruitment.

Recruiting all 24 knights is the longest checklist in Sovereign Tower — but the Demon’s time rewind exists precisely so no one has to clear it in a single linear run.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many knights are in Sovereign Tower total?

24 recruitable knights plus denizen characters (Alwena, Lady of the Tower, Carina, Rowan, Belladonna). The True Ending specifically requires all 24 knights.

What is the first knight to recruit?

Angelica, Gideon, Gwendan, Ligia, and Goberto join automatically during the Act 0 prologue sequence before your first Round Table.

Can I recruit both Silgur and The Wolf in one save?

Not without using the Demon's time rewind. The Beast Hunt kill/tame branching is mutually exclusive on a linear path.

When does Ursula become available?

Map Room hiring for 25 funds as early as Cycle 3, making her one of the earliest optional recruits.

What is the hardest knight to recruit?

Gothild requires either Yohav interrogations or Victoria ambush in late Act 3 — the most specific routing of any recruit.

Does every recruit matter for achievements?

The True Ending specifically requires all 24 knights. Other achievements have individual requirements documented in the Achievements Guide.